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Welcome to The Fylde & Wyre Antiquarian (in association with Wyre Archaeology).


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 Post subject: Re: King's Map
PostPosted: Tue Jul 06, 2010 11:48 am 
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Joined: Fri Aug 03, 2007 1:04 pm
Posts: 614
Location: just outside the fort
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Not long ago, it was possible to edit your own postings, but as ever with progress, that good thing seems to a thing of the past.


Chris,
I agree, what we want is an administrator or someone on the forum to sort things like that out.

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 Post subject: Re: King's Map
PostPosted: Tue Jul 06, 2010 2:04 pm 
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Joined: Sat Jun 23, 2007 3:22 pm
Posts: 1845
Location: Fleetwood
Frank,

For some reason, some forum members do have 'edit' buttons with their posts and others don't. I've no idea why, because, to the best of my knowledge, I've never altered anything anywhere or set anybody's 'control abilities' to anything different than anybody else's...if you see what I mean. What I might do, however, is have a mess around in the Administration Control Panel in a moment, and see what I can come up with. Let me know if any facilities appear...or possibly disappear...will you?

Fingers crossed. I'll be making my IT abilities up as I go along...


UPDATE: Okay...I've had a tweak -- shouldn't have drunk that last mug of coffee, I suppose -- and set the 'edit' feature to 180 minutes...or something. (It'd really help if I had a clue what I was doing here.) So, I'm thinking, that now everyone on the forum should be able to edit their posts within three hours of having posted them.

I hope.

Let me know if this is the case and how everyone gets on. Cheers...

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http://www.wyrearchaeology.blogspot.com


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 Post subject: Re: King's Map
PostPosted: Wed Jul 07, 2010 11:40 am 
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Location: just outside the fort
Brian,
That's good, maybe 24 hours would be better. You know, type something at midnight after the home brew or whatever, and it looks daft in the morning!

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 Post subject: Re: King's Map
PostPosted: Wed Jul 07, 2010 11:41 am 
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Joined: Fri Aug 03, 2007 1:04 pm
Posts: 614
Location: just outside the fort
Not so good, no edit button here.

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 Post subject: Re: King's Map
PostPosted: Wed Jul 07, 2010 11:46 am 
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Location: just outside the fort
Brian,
Just been checking and it's only on the general forum that you cannot edit, the other three say you can (at the bottom of the index) See what you can do.

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 Post subject: Re: King's Map
PostPosted: Wed Jul 07, 2010 1:45 pm 
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Joined: Sat Jun 23, 2007 3:22 pm
Posts: 1845
Location: Fleetwood
Frank,

I'll have another go. Perhaps I'll have to alter everybody's 'personal settings' or something, so I'll give yours a try first. Back shortly...


Update: Okay...I might...I hope...that I've sorted it out properly this time. With a bit of luck I've now changed everybody's settings, so that they can edit, delete and do all sorts of other stuff to their own posts. Again, let me know how I've got on...or haven't, as the case might be.

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http://www.wyrearchaeology.blogspot.com


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 Post subject: Re: King's Map
PostPosted: Wed Jul 07, 2010 2:17 pm 
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Location: just outside the fort
Spot on Brian, thanks.

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 Post subject: Re: King's Map
PostPosted: Wed Jul 07, 2010 5:06 pm 
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Joined: Sat Jun 23, 2007 3:22 pm
Posts: 1845
Location: Fleetwood
Ah ha...success...I haven't got a clue what I'm doing with this technology, but trial and error (and a large dose of tenacity) always seems to do the trick.

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Brian Hughes: Curator of the Fylde and Wyre Antiquarian.
http://www.wyrearchaeology.blogspot.com


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 Post subject: Re: King's Map
PostPosted: Fri Jul 09, 2010 5:09 am 
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Joined: Wed Sep 12, 2007 8:36 am
Posts: 157
Location: Bispham
chris2553 wrote:
Not long ago, it was possible to edit your own postings, but as ever with progress, that good thing seems to a thing of the past.


Sorry Brian, my remark wasn't a pop at you as the forum administrator but at 1) the folks who run freeforums.org and 2) produce and maintain phpBB, the software that freeforums is based on. I've just had a look at the phpBB website thinking I'd provide you with a helpful link in case you ever needed to RTFM. What can I say except that the manual is not written for the layman, so I didn't bother.

By the way, your tinkering with the settings has worked here too because here I am editing this sentence into the posting :-)

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 Post subject: Re: King's Map
PostPosted: Fri Jul 09, 2010 6:42 am 
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Joined: Sat Jun 23, 2007 3:22 pm
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Chris,

Excellent. I must have ticked the right boxes somewhere (although don't ask me which ones they were, because I haven't got a clue). The problem is that, every time I get used to the jargon and commands and stuff on the Administration Control Panel, the people who run these forums suddenly go and change it. Having said that, I'm not complaining, because it's free and I'd have even bigger problems if I was trying to build one of these things from scratch.

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http://www.wyrearchaeology.blogspot.com


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 Post subject: Re: King's Map
PostPosted: Tue Oct 14, 2014 8:11 pm 
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Joined: Tue Dec 01, 2009 2:34 pm
Posts: 131
I've just been reading a paper submitted for a PhD and, in it, the author looks in detail at the origins of the "Kings" maps. It seems that in the Preston section one of the houses shows a John Kellet as mayor. He was mayor in 1684 and so the map had to be produced before that date.

If you want to read it in full you can at

http://clok.uclan.ac.uk/10970/1/Pawson%20John%20Final%20e-Thesis%20%28Master%20Copy%29.pdf


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 Post subject: Re: King's Map
PostPosted: Thu Oct 30, 2014 12:08 am 
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Joined: Fri Aug 03, 2007 1:04 pm
Posts: 614
Location: just outside the fort
Thanks for the link, Dave. After a quick perusal I se why you put "Kings" in inverted comas. I will investigate further, although the paper's research seems very thorough!

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